Augmented Reality: A Digital Tool to Explore an Enjoyable Way of Learning in EFL Classrooms

Andrés Insuasty Cardenas, Valeria Eraso Ibarra, Daniela Velásquez Villarreal

Abstract


The purpose of this article is to highlight the importance of implementing AR (Augmented Reality) inside the EFL (English as a Foreign Language) classroom and how this digital tool can assist teachers to make their classes more meaningful and interactive. Thus, 46 articles were reviewed and it led to analyze and identify some strengths and usefulness of using augmented reality for educational purposes. This review revealed that AR has a positive effect among teachers and students when providing information, promoting constant interaction and autonomy, engaging students into the topic, working on the different skills of the language, and facilitating the learning and teaching process. Finally, this article demonstrates that the advantages of using AR outweighed the disadvantages since teachers can make their classes more student-centered, and enjoyable while students become more independent, and motivated. 


Full Text:

PDF


DOI: https://doi.org/10.5296/jse.v13i2.20731

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Andrés Insuasty Cardenas, Valeria Eraso Ibarra, Daniela Velásquez Villarreal

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Journal of Studies in Education ISSN 2162-6952

Email: jse@macrothink.org

Copyright © Macrothink Institute 

 

To make sure that you can receive messages from us, please add the 'macrothink.org' domain to your e-mail 'safe list'. If you do not receive e-mail in your 'inbox', check your 'bulk mail' or 'junk mail' folders.